People complain about the game in it's current state, but they don't know the sweat and tears that we went through upon launch. There are times when I wish that they were able to bring back the original game, even with all the bugs, and let us go through for the nostalgia factor. The first few updates count as well, like, up to the first 6-12 months? Anyone remember what it was really like when the game first started? I remember that we had the devs apologizing over having to reset the game so many times during the first month or so. But I'd love to hear from others, what you hated about the game, and what you loved, when it first launched. This is just a small sampling of what I remember. Oh, and only single harvests, never multiples. You had to beat off people from YOUR bush, because it only allowed three pulls, whether you got something off the pull or not. Tier 1 rares were expensive and hard to get. And boxes, god, the weight of boxes! You could barely walk if you had a few boxes on you, and I don't remember if you could sell through bags. Go through and price everything, and watch people come and go while they purchased whatever I had on me. I remember having to go into my house, and put myself into merchant mode. Finally had to just wait to recall back to the city, and let the deaths trail off over time. I remember that we went into one part of that zone, and ended up with so many death trails (can't remember what they were called), because we kept dying while trying to recover our bodies. He was a scout, and had to go from one end of the zone to the other, just to complete one quest. And my husband was so excited when we went into the secondary (tier 2) zone, and had the fog of war. And keep people from dying.Īnd remember how you had to quest to get to your final class? You had to quest and try out all three of the final classes, and would have to do that with EVERY single toon. And remember how you HAD to use the tradeskill houses? And could die from failing to counter the reactions? I remember going into a tradeskill society house, and seeing a butt-load of bodies, with a healer trying to revive everyone. And making endless bars of chocolate on my provisioner, because EVERY good stat food and drink required those level 9 bars, even the level 50 drinks/food. I remember my very first gold, despite my husband groaning and yelling "NO", going to pay for my first house kitten. And man, it was a whole new world, an experience that I honestly miss at times. History of the Runnyeye Goblins Vol.I have so many dim memories of the game when it initially launched. 2 - "History of the Runnyeye Goblins Vol 2" "The Age of Destiny" - The Age of Destiny "Telanius Menonius Ledger - Warmstill" - Telanius Menonius Ledger - Warmstill Tae Ew Gather's Belt - Taking What's Not Yours Half the size - Half the Size, Twice the Trouble Green hood ration recipe - Green Hood Ration RecipeĪ Wooden Mask - Through the Eyes of Another Journal Of Topper Drodo - The Grain Grog Run Notice to the undead - Bring Out Your Dead The Journal Of The Sun Wolf - The Path of the Sun Wolf Pearl Ear Ring - What Once Was Found, Now is Forever LostĪ menacing pair of boots - Boots of MaliceĪ very dark pair of gauntlets - Gauntlets of Hateīroken music box - Reward For A Missing Music Box Needletooth Pudding Recipe - Edgewater Needletooth Pudding Half a Murkwater Sandwich - Sandwich Affair Throwing Dagger Covered With Zombie Rot - Zombie Pincushion Tomb Guard's Broken Chair - Tomb Guard's Chair Specialist outlaw notice - Outlaw Specialists Half Bottle Of Bloodsaber Brew - Bloodsaber Brew (It appears that I need to split my post up due to the forum limits.) Here is the list in case any dev is willing to look into this and fix the drops again. A list was created a while back, but there wasn't any update from a dev if the drops would be fixed. There are quite a few quests that can't be started because the quest starters were drops and during tweaks to item drops/mobs in zones, those quest starters stopped dropping. It has been a while since this was raised and the old forums had a thread that devs used to visit, so thought I'd bring it up again.
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